[Strength]
Strength measures your Characters Brute force and power, the stronger your character the most skill and ability to attack and deal massive damage to their targets with their physical abilities and destructive powers themselves, with nothing but their bodies.
10 - 14 Mod = +1 Taijutsu and Bukijutsu HP DMG/Jutsu*, -1 Weapon Negatives Dual Weal Medium Below
15 - 19 Mod = +1d4 Taijutsu and Bukijutsu HP DMG/Jutsu*, -2 Weapon Negatives Medium Below, -1 Weapon Negatives Large Below
20+ Mod = +1d6 Taijutsu and Bukijutsu HP DMG/Jutsu*, -2 Weapon Negatives Large Below
(*If user has both STR and DEX, DMG Bonus ONLY applies ONCE. Highest DMG Bonus applies.)
[Dexterity]
Dexterity is the characters speed, reflexes, agility and skill. The higher it is the faster and most skilled the character can be, allowing them to, if their lucky enough, dance around an attack and suffer only a 'Glancing Blow' instead of taking the full force of the attack itself on them, as well as faster to draw, faster to attack first and escape from attacks and ambushes.
10 - 14 Mod = +1 Taijutsu and Bukijutsu HP DMG/Jutsu*, +1 Initiative / Escape Rolls
15 - 19 Mod = +1d4 Taijutsu and Bukijutsu HP DMG/Jutsu*, +2 Initiative / Escape Rolls
20+ Mod = +1d6 Taijutsu and Bukijutsu HP DMG/Jutsu*, +3 Initiative / Escape Rolls
(*If user has both STR and DEX, DMG Bonus ONLY applies ONCE. Highest DMG Bonus applies.)