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| | [Konohagakure] Senju, Erin | |
| | Author | Message |
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Tsunade_
Posts : 31 Join date : 2017-04-26
| | | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 1:53 pm | |
| .: General Information :. .: Real Name :. Erin Senju .: Alias's :. .: Birthday :. October 18th .: Age :. 10 .: Eye color :. Blue .: Hair colour :. Red that extends midway down her back .: Height :. 4 ' 8 " .: Weight :. 83 lbs .: Bust :. 34 C .: Waist :. 30 " .: Hips :. 34 " .: Blood Type :. A- .: Likes :. Training, Ramen, Flowers, Crystals, Comedy .: Dislikes :. Disrespect, Arrogance, Ignorance .: Family :. Senju Clan .: Sexual Orientation :. Unknown .: Marital Status :. Single - No Arranged Marriage .: Tattoos :. -None- .: Friends / Foes :. Rated on a -10 to +10 Scale -10 Being Hate, +10 Being Love Friends 10 - 6 Acquaintance 5 - 1 Neutral 0 Enemies -1 - -10 Relationships - - Spoiler:
Yuki (10) Masami (2) Kurai (3) Kisame (1) Hisui (1)
.: Background :. : .: Theme Songs :. :
Last edited by Tsunade_ on Sat Apr 29, 2017 2:53 pm; edited 1 time in total | |
| | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 2:15 pm | |
| .: Bingo Book Information :..: Village :. Konohagakure .: Rank :. Genin .: Element(s) :. Suiton, Doton, Yoton, Crystal Style.: Attack Style :.All the Jutsu! .: Toolbag :.Genin - 15 Tools) .: Squad :.-None- .: Sensei :.-None- .: Goals :.-Become a Chuunin -Make Dad proud -Tease Uncle .: Life Goals :.-Protect Konohagakure -Find True Love -Marry -Have children .: Nindo :."Fight for what you care about. Never give up!" | |
| | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 2:18 pm | |
| .: Ability Information :.
The Senju clan was one of the clans responsible for founding the first shinobi village: Konohagakure — the other being their rival Uchiha clan. The Senju are descendants of Asura Ōtsutsuki, the younger son of Hagoromo Ōtsutsuki. Through Asura, the Senju inherited the Hagoromo's "body", granting them a powerful life force and chakra. Unlike most other clans, the Senju never developed a trademark ability or style of combat, its members instead being equally proficient in all the ninja arts. It is from this balance that they acquired their name, "Senju" (千手, Literally meaning: "a thousand skills", "a thousand hands"), in reference to their being "the clan with a thousand skills" (「千の手を持つ一族」, "sen no te o motsu ichizoku"). The Senju are distant relatives of the Uzumaki clan, and for that reason the two clans remained close allies throughout the years. Members at times married between clans, as with Maraha Senju (First Hokage) and Keeiko Uzumaki, and the Uzumaki would provide fūinjutsu whenever the Senju needed one performed.
[Senju Advanced Chakra] (Special Passive) The Senju are known throughout the ninja world for their power to control chakra and bend their chakra natures to create new elements. Each Senju is born with their own adaption of this power and each senju has different elements that they are able to use. This is shown at a young age, as each of them is able to create and mould their chakra to create a new element quite easily. Some Senju, if born of Uzumaki descent, even have the ability to use Fuuinjutsu as well as their element.
Kekkei Tota – Shoton: Gains Doton, Suiton, and Yoton at creation. Combines to make Shoton. Gains +1 HP Regen, 2x E/D/C/B Rank Jutsu, 1x A/S Rank jutsu
[Senju Chakra Network] (5 AP) The Senju's chakra network is much more diverse than that of other shinobi. Inherited directly from their ancestor Asura, they are able to fight for longer and empower their ninjutsu greatly. This allows for more powerful attacks and increases the duration that they can fight. Academy) +5 CP, +1 Ninjutsu Rolls Genin) +10 CP, +2 Ninjutsu Rolls
Chuunin) +15 CP, +3 Ninjutsu Rolls Jounin) +20 CP, +4 Ninjutsu Rolls
[Clan With a Thousand Skills] (3 AP) (The Senju are known for their skills of being proficient in all ninja arts. They train in all aspects and never consider themselves to have a trademark style of fighting. Although they are known to excel extremely well in ninjutsu, they will always try to convince others that they do not have a preference for one over the other. Academy) +0 Universal Rolls Genin) +1 Atk/Def Rolls
Chuunin) +2 Atk/Def Rolls Jounin) +3 Atk/Def Rolls
[Child of Light] (1 AP) RP: Erin is one of the rare who are born with a natural affinity for one of the special elements, and in her case that element is Yoton. Due to this natural affinity for Yoton, Erin has learned to utilize this special chakra and how to manipulate it in order to perform special jutsu derived from said element. DF: Passive) Gain access to Yoton.
[Immense Chakra Reserves] (3 AP) RP: Erin’s Senju heritage as well as particularly good genetics has given Erin a massive amount of chakra, which makes it seem as if she never runs out. Erin has not yet put her chakra to the test, but she has is noted to also be very quick to recover from exhausting jutsu that would normally put most Shinobi out of chakra. DF: Academy Student: 1 CP Regen Genin: 2 CP Regen
Chuunin: 3 CP Regen Jounin: 4 CP Regen
Last edited by Tsunade_ on Sat May 06, 2017 3:17 pm; edited 3 times in total | |
| | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 2:22 pm | |
| | |
| | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 2:25 pm | |
| .: Jutsu Known :..: Academy Jutsu :. - Spoiler:
(E Rank)
Name) Substitution Technique Type) Academy Jutsu Rank) E CP Cost) 2 RP Description) The user replaces their body with a nearby object or something that their village is set to. Konoha shinobi usually replace themselves with logs, where Suna is a rock or sand cloud. It is commonly used to escape sticky situations, where the user is unable to block or react. PvP Effect) Dodge) WIS vs ATK
Name) Cloak of Invisibility Type) Academy Jutsu Rank) E CP Cost) 2 RP Description) The user would quickly surround themselves with a cloak or thin piece of cloth. Using their chakra, they would blend the cloak or cloth into their environment and hide from pursuers or attackers. PvP Effect) +5 Concealment Roll Special Note) Not useable in Combat
Name) Clone Technique Type) Academy Jutsu Rank) E CP Cost) 2 + 1 per round maintined (Per Clone) RP Description) The basic clone jutsu is used and taught in the academy. The user would create a simple clone of themselves, and show that they have the understanding of chakra control and manipulation. PvP Effect) Create Clone) 1d4 Rounds. HP = 1/2 Users CON Mod. DMG = 1d4 DMG. Uses users STR/DEX to ATK/DEF. Special Note) More clones may be made, depending on Rank. A/S 1 Max, Genin 2 Max, Chuunin 3 Max, Jounin 3 Max. Special Note) Does not gain ANY Bonuses from the user.
Name) Rope Escape Type) Academy Jutsu Rank) E CP Cost) 2 RP Description) A technique taught to all academy students so that they may escape situations where they are bound. It is taught in many ways but the simplest way is using their chakra to vibrate and loosen the restraints allowing them to escape. PvP Effect) +1 DEX/STR Roll when Escaping Physical stuns caused by Ninja Wire / Rope etc
Name) Henge Type) Academy Jutsu Rank) E CP Cost) 2 CP per 1 round Maintained RP Description) Using their chakra, the user would take on the form of a target or someone that they are thinking of. This is considered the hardest academy technique as it requires constant emission of chakra while mentally maintaining the form. PvP Effect) +5 Deception Roll Special Note) Can not be used in Combat. User can not Attack while using henge without breaking their henge.
Name) Wall Walking Type) Academy Jutsu Rank) E CP Cost) 1 CP Per round maintained RP Description) The user would coat their feet / shoes in a thin layer of chakra that allows them to scale surfaces. This jutsu is required by all shinobi as it is considered an essential tool for combat. PvP Effect) Allows user to walk on Walls / Vertical surfaces Special Note) If agreed at the start of combat or by DM, CP Cost is not needed to be paid.
Name) Water Walking Type) Academy Jutsu Rank) E CP Cost) 1 CP Per round maintained RP Description) Similar to Wall Walking, the user would coat their feet / shoes with thin chakra. Instead of sticking, they become buoyant and are able to stand on water surfaces or surfaces they would normally sink into. Considered an essential tool for combat. PvP Effect) Allows user to walk on Water / Sinking Surfaces. Special Note) Must know Wall Walking before learning. Special Note) If agreed at the start of combat or by DM, CP Cost is not needed to be paid.
.: Doton :.
- Spoiler:
(E Rank)
Name) Doton: Pebble Shot Type) Ninjutsu Rank) E CP Cost) 2 RP Description) The user would infuse their chakra into their foot and kick a rock towards their target. The rock would be be sent flying at their target and do minimal damage. PvP Effect) 1d4 DMG
Name) Doton: Rock Fist Type) Taijutsu Rank) E CP Cost) 2 CP RP Description) The user would coat their fist in a thin layer of chakra and place it to the ground. Their fist would become covered in rock as they launch towards their target and attempt to punch them. PvP Effect) Rank Tai + 2 DMG
(D Rank)
Name) Doton: Mud Wall Type) Ninjutsu Rank) D CP Cost) 4 RP Description) The user would slam their foot or fist into the ground and push their chakra into it. AS they do this, the earth would shoot upwards in a muddy formation and block the incoming attack. PvP Effect) WIS Block. +1 to WIS Roll vs Water Jutsu
Name) Doton: Durability Type) Ninjutsu Rank) D CP Cost) 1 - 5 RP Description) The user would force their chakra into the ground and slowly cover their body in a thin layer of rock. This would allow for a small portion of the impact they take to be removed. PvP Effect) User gains 1 Destroyable DR per CP Spent Special Note) Destroyable DR means once it is gone, it is gone. This DR can not be pierced or ignored.
Name) Doton: Rock Pummel Type) Ninjutsu Rank) D CP Cost) 4 RP Description) The user would force a rock from the ground to shoot at their target and slam into them. The force would be quite strong. PvP Effect) 1d8 DMG
.: Suiton :.
- Spoiler:
(E Rank)
Name) Suiton: Spittle Type) Ninjutsu Rank) E CP Cost) 2 RP Description) With a quick gather of chakra, the user is able to spit a stream of water at their target. Imbued with chakra, the damage is minimal but noticeable. PvP Effect) 1d4 DMG to Target
Name) Suiton: Heavy Feet Type) Ninjutsu Rank) E CP Cost) 2 RP Description) The user would use the water in the ground and attempt to surround their targets feet. If successful, the water woul become heavier and slow the target down. PvP Effect) -1 DEX Dodge Attempts for 1d4 rounds
(D Rank)
Name) Suiton: Water Wall Type) Ninjutsu Rank) D CP Cost) 3 RP Description) The user would use the water within the ground underneath them and quickly erect a wall in front of them. The water would become solid and block anything coming their way. PvP Effect) WIS Block. +1 to WIS Roll vs Fire Jutsu, Taijutsu and Bokijutsu
Name) Suiton: Water Pistol Type) Ninjutsu Rank) D CP Cost) 4 RP Description) Forming a seal, the user would raise their hands rapidly towards their opponent and quickly send a shot of water straight at their target. PvP Effect) 1d8 DMG
Name) Suiton: Water Senbon Type) Taijutsu Rank) D CP Cost) 2 per Thrown. RP Description) The user would take their senbon and coat them in water which would become slightly harder. Doing this, they would throw them at their target and attempt to pierce into them. PvP Effect) Follows Senbon Rules. Each thrown gains +1d4 DMG
.: Yoton :.
- Spoiler:
(E Rank)
Name) Yoton: Blinding Type) Ninjutsu Rank) E CP Cost) 2 RP Description) With a quick blast of chakra from their hands, the user would send a beam of light straight at their opponents face. This would do little damage but temporary cause their target to be slightly blinded. PvP Effect) 1 DMG, -2 to Detection rolls for 1d4 Rounds Special Note) (If Applicable)
Name) Yoton: Light Shot Type) Ninjutsu Rank) E CP Cost) 2 RP Description) With a single seal, the user is able to send a shot of light straight at their target. The shot would be slightly solid, allowing for minimal damage. This can be done with one hand, allowing the user to do it multiple times instantly. PvP Effect) 1d4 DMG Special Note) User may spend 2x Chakra to increase DMG to 2d4.
(D Rank)
Name) Yoton: Light Burst Type) Ninjutsu Rank) D CP Cost) 4 RP Description) The user would form a single seal and explode a burst of light from their hands. The light would be slightly solidified, allowing for incoming techniques to be blocked. This would allow for them to disorient an attacking target and temporarily hinder theim temporarily. PvP Effect) WIS Block - If successfully blocking a melee attack, user suffers -1 to DEF rolls till the start of their next turn.
Name) Yoton: Knives of Light Type) Ninjutsu Rank) D CP Cost) 4 RP Description) Focusing their chakra into their hands, the user would send out a few knives made of pure light. The knives would shoot at their target, doing a little damage if it was to hit. PvP Effect) 1d8 DMG
.: Shoton :.
- Spoiler:
(E-Rank)
Formation Type: Ninjutsu Rank: E CP Cost: 2 RP Description: This ability allows Erin to create a various amount of crystal based on how much chakra she puts into it. This is performed by gathering her chakra into an area and then applying her Shoton chakra nature to it, allowing the chakra to flow out and crystal into the desired shape. DF: RP Only. Categorized Sizes: Tiny, Small, Medium, Large. +2 CP for Small, +4 CP for Medium, +6 CP For Large.
Name: Crystal Grenade Type: Ninjutsu Rank: E CP Cost: 2 RP Description: The user creates a small formation of crystal and charges it with unstable chakra. The crystal is typically tossed or thrown at the target afterwards, or sometimes even formed midair already in motion towards the victim(s). Upon reaching its destination, the user activates the chakra within the crystal, causing it to erupt in a shower of crystal shards. DF: AoE, Melee Range - Targets take 1 DMG + Ninjutsu DMG Bonuses.
(D-Rank)
Name: Crystal Shards Type: Ninjutsu Rank: D Cost: 4 RP Description: Erin gathers her chakra into her arms as she compresses it and splits it into many parts. She then uses this chakra to form dozens of crystal shards that fire at great velocity towards her intended victims. DF: Ranged Attack, deals 1d6 damage and the target takes a -1 to Defense rolls for 1 round.
Name: Focus Crystal Type: Ninjutsu Rank: D Cost: 4 RP Description: By utilizing her incredible chakra control, Erin forms a crystal with a multitude of facets that let her greatly enhance her Yoton ninjutsu that she uses through it by drastically enhancing the strength of the chakra by compressing it and bouncing the energy back and forth between the facets, before releasing it. DF: +1d4 Yoton damage for 2 rounds.
Last edited by Tsunade_ on Wed May 03, 2017 11:08 am; edited 6 times in total | |
| | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 2:26 pm | |
| .: Skill Table :. Skill Name
| Points | Perception
| 3
| Tracking
| XX
| Village Lore
| XX
| World Lore
| XX
| Concealment
| XX
| Deception
| XX
| Clarity
| XX
| First Aid
| XX
| Tools
| XX
| Weaponry
| XX
| Handseals
| XX
| Chakra Control
| 40
|
Last edited by Tsunade_ on Wed Apr 26, 2017 3:40 pm; edited 1 time in total | |
| | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 2:27 pm | |
| .: Purchases / AP Total:.
Total AP: 12
Last edited by Tsunade_ on Sun Apr 30, 2017 7:32 am; edited 1 time in total | |
| | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 2:28 pm | |
| | |
| | | Tsunade_
Posts : 31 Join date : 2017-04-26
| Subject: Re: [Konohagakure] Senju, Erin Wed Apr 26, 2017 2:29 pm | |
| .: Other Information :.
[Chakra]
Current Level [11] + Charisma Mod [8] + Constitution [8] + Rank Mod [5] + Ability/Clan/Bloodline Extras [10] = 42 CP
[Hitpoints]
Current Level [11] + Constitution Mod x2 [16] + Rank [10] + Ability/Clan/Bloodline Extras + 10 = 47 HP
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